SAM 3 - 3D Body

Turn a single photo into accurate 3D body models with pose and shape.

Input

Input Example
Original

Output

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Generated

Create a 3D model from your image in seconds

10,000+ generations this month

📄 About SAM 3 - 3D Body
Key Features
Accurate 3D reconstruction of human body shape and pose from a single image.
Supports detection and modeling of multiple people within the same image.
Exports GLB mesh for visualization and individual PLY mesh files per person.
Option to include 3D keypoint markers in the mesh for enhanced analysis and visualization.
Accepts both direct image uploads and image URLs for flexible input.
Allows the use of optional binary mask images to refine person detection and segmentation.
Efficient processing time, typically delivering results within 45-90 seconds.
💡 Use Cases
Creating 3D character models for animation or gaming from reference photos.
Virtual fitting rooms and digital fashion prototyping for e-commerce platforms.
Sports performance analysis through 3D posture and movement visualization.
Medical research and rehabilitation planning using 3D human body modeling.
Virtual reality and augmented reality content creation involving realistic human figures.
Crowd analysis and human tracking in surveillance or event simulations.
Educational tools for anatomy, movement, or biomechanics visualization.
🎯 Best For
🎯 3D artists, animators, VR/AR developers, sports scientists, and fashion technology professionals seeking fast and accurate human body modeling.
👍 Pros
Transforms 2D images into detailed 3D human meshes with minimal input.
Handles scenes with multiple people, exporting separate meshes per person.
Customizable output, including optional keypoints and different mesh formats.
Integrates easily with creative, analytical, and technical workflows.
Fast processing time supports real-time or batch operations.
⚠️ Considerations
Requires clear images with visible human figures for best results.
Output quality may vary with low-resolution or occluded images.
Advanced customization may require familiarity with 3D formats.
Optional mask input may be needed for complex backgrounds.
📚 How to Use SAM 3 - 3D Body
1
Prepare your input image containing one or more people, ensuring clarity and visibility.
2
Upload the image file or provide the image URL to the model interface.
3
Optionally, upload a binary mask to improve person segmentation if needed.
4
Select your preferences for exporting individual mesh files and including 3D keypoints.
5
Submit the request and wait 45-90 seconds for the model to process the image.
6
Download the generated GLB mesh, individual PLY meshes, and metadata for further use.
💡 Pro Tips for SAM 3 - 3D Body
Capture Full Body for Best Results SAM 3 - 3D Body performs best when the entire human figure is visible from head to toe. Avoid cropped images where limbs extend beyond the frame. Position subjects in a neutral standing pose with arms slightly away from the body to ensure accurate limb detection. Good lighting and high contrast between the subject and background improve segmentation quality. If you're working with partial body shots, consider Meshy v6 Image to 3D for more flexible object reconstruction.
Use Binary Masks for Complex Backgrounds When photographing people against busy or cluttered backgrounds, provide a binary mask to guide the model's segmentation. Create a simple black-and-white image where white pixels represent the person and black pixels represent everything else. This optional mask dramatically improves accuracy in challenging scenes with similar colors or overlapping objects. Most image editing tools can generate these masks quickly using selection tools. The mask upload is found in the advanced options section of the input form.
Process Multiple People Efficiently SAM 3 - 3D Body automatically detects and generates separate meshes for each person in your image. To maximize this feature, ensure adequate spacing between subjects and avoid heavy overlap. The model exports individual PLY files per person, making it easy to import each figure separately into your 3D software. This multi-subject capability is particularly valuable for crowd analysis, group animation projects, or sports team modeling where you need distinct 3D representations of each athlete or performer.
Enable Keypoints for Motion Analysis The include_3d_keypoints option adds visible sphere markers at critical body joints in your GLB output. These markers are invaluable for biomechanics research, sports performance analysis, and animation rigging. Keypoints clearly indicate shoulder, elbow, hip, knee, and ankle positions in 3D space, providing precise reference data for motion capture workflows or posture assessment. If you need text-based 3D generation instead, try Hunyuan 3.1 Pro Text to 3D for creating custom body poses from descriptions.
Optimize Image Resolution and Clarity Upload images at least 1024×1024 pixels for optimal reconstruction quality. Higher resolution inputs capture more body detail, resulting in smoother meshes and more accurate pose estimation. Ensure the subject occupies a significant portion of the frame—small figures in distant shots may lose detail. Use sharp, well-focused images; motion blur or soft focus can degrade the model's ability to detect body contours. For general object-to-3D conversion with different requirements, explore Meshy v6 Image to 3D.
Export Settings for Your Workflow GLB files are ideal for web-based 3D viewers, game engines like Unity or Unreal, and AR applications. PLY meshes offer broader compatibility with professional 3D software such as Blender, Maya, or ZBrush. Enable export_meshes if you need individual files per person for separate manipulation. The metadata JSON includes detailed keypoint coordinates, useful for programmatic analysis or custom visualization tools. Choose your export format based on your downstream pipeline to minimize conversion steps and preserve model fidelity.
Frequently Asked Questions
High-quality images with clearly visible human figures yield the best 3D reconstruction results. Avoid images with heavy occlusion, low resolution, or poor lighting for optimal output.
Yes, the model is designed to automatically detect and process multiple people within a single image, generating individual 3D meshes for each detected person.
SAM 3 - 3D Body generates GLB meshes for visualization, individual PLY mesh files per person, and metadata with detailed 3D keypoints. These formats are widely compatible with 3D software.
A mask image is optional. If provided, it helps refine the segmentation of people from the background, but the model can also perform automatic detection when a mask isn't supplied.
Pricing varies by model and is based on a pay-as-you-go credit system, allowing you to pay only for the resources you use without upfront commitments.
SAM 3 - 3D Body operates on JAI Portal's pay-as-you-go credit system, with costs varying based on image complexity and the number of people detected. Typical single-person reconstructions consume moderate credits, while multi-person scenes require more processing power and therefore more credits. You only pay for successful generations—failed or error outputs don't consume credits. Check your credit balance before running batch jobs. For budget-conscious users working on simpler 3D objects rather than humans, Hunyuan 3.1 Rapid Image to 3D offers faster, lower-cost conversions for general items. All credit costs are displayed transparently before you submit each generation request.
Yes, all 3D models generated through SAM 3 - 3D Body on JAI Portal come with full commercial-use rights when created with paid credits. You can incorporate these meshes into commercial games, VR experiences, e-commerce applications, marketing materials, or any revenue-generating project without additional licensing fees. This includes selling products that feature the generated models or using them in client work. The commercial license applies to the output you generate, not the input images—ensure you have rights to any photographs you upload. This straightforward licensing makes SAM 3 - 3D Body ideal for professional studios, freelancers, and businesses building scalable 3D content pipelines without legal complexity.
JAI Portal offers API access for developers and teams needing to process multiple images programmatically. You can integrate SAM 3 - 3D Body into automated workflows, batch process entire photo collections, or build custom applications that generate 3D body models on demand. The API uses the same credit system as the web interface, with detailed documentation for authentication, request formatting, and webhook callbacks for async processing. This is particularly valuable for e-commerce platforms implementing virtual try-on features, sports analytics systems processing game footage, or animation studios converting reference photo libraries. Contact JAI Portal support or check the API documentation section after signing up to access endpoint details and code examples.
The GLB format output by SAM 3 - 3D Body is widely supported across modern 3D applications including Blender, Unreal Engine, Unity, Godot, and web-based viewers like Three.js or Babylon.js. The PLY mesh files work seamlessly with professional tools such as Maya, 3ds Max, Cinema 4D, ZBrush, and MeshLab. For game development, import GLB files directly into your engine's asset pipeline. For detailed sculpting or retopology, PLY files provide clean geometry that's easy to manipulate. The included metadata JSON contains precise keypoint coordinates that can be read by custom scripts or motion analysis software. This broad compatibility ensures SAM 3 - 3D Body fits into virtually any creative or technical workflow without format conversion headaches.
If SAM 3 - 3D Body fails to detect a person or produces incomplete geometry, first verify your input image shows the full body without cropped limbs and has adequate lighting. Try providing a binary mask image to explicitly define which regions contain people—this often resolves detection issues in complex scenes. Ensure subjects aren't heavily occluded by objects or other people. If the pose is unusual or the person is sitting or lying down, detection accuracy may decrease; standard standing poses work best. For persistent issues with specific image types, consider preprocessing your photos to increase contrast or remove distracting background elements. If you're working with objects rather than humans, Meshy v6 Image to 3D or Hunyuan 3.1 Pro Image to 3D may handle the conversion more reliably.
⚖️ How SAM 3 - 3D Body Compares
SAM 3 - 3D Body is purpose-built for human body reconstruction, making it the best choice when you need accurate anatomical modeling from photographs. Unlike general-purpose models like Meshy v6 Image to 3D or Hunyuan 3.1 Pro Image to 3D, which handle any object but may lack specialized human pose detection, SAM 3 focuses exclusively on people and delivers detailed body meshes with optional skeletal keypoints. This specialization makes it ideal for animation rigging, sports analysis, virtual fitting rooms, and biomechanics research where precise human anatomy matters. If you're creating 3D models of products, furniture, or non-human subjects, the Meshy and Hunyuan models offer broader versatility. For text-based 3D generation where you describe what you want rather than uploading photos, Hunyuan 3.1 Pro Text to 3D or Meshy v6 Text to 3D provide alternative workflows. SAM 3 - 3D Body's multi-person detection and individual mesh export also set it apart for crowd scenes and group projects. The 45-90 second generation time balances speed with quality, though faster options like Hunyuan 3.1 Rapid Image to 3D exist for less complex objects. Choose SAM 3 when human body accuracy is your priority. Compare models side-by-side on JAI Portal or sign up to test different approaches with your specific images.

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