Trellis 2

Turn images into 3D models in GLB format for Unity, Unreal, and Blender.

Input

Input Example
Original

Output

Loading 3D Model...

Generated

Create a 3D model from your image in seconds

10,000+ generations this month

📄 About Trellis 2
Key Features
Generates high-quality 3D models from any input image, producing GLB files compatible with Unity, Unreal Engine, and Blender.
Customizable output resolution and texture size for optimal balance between speed, detail, and performance.
Mesh simplification via decimation target and remeshing for improved topology and efficient asset integration.
Supports both file uploads and image URLs, streamlining the asset creation process.
Advanced AI-driven algorithms ensure realistic geometry and textures with minimal manual intervention.
Output models are ready for real-time and cinematic applications, suitable for games, VR/AR, and visualization.
Pay-as-you-go credit system offers flexible, scalable usage for projects of all sizes.
💡 Use Cases
Rapid 3D asset prototyping for game development pipelines.
Creating custom 3D models for virtual and augmented reality experiences.
Product visualization for e-commerce and online marketing.
Educational tools and interactive simulations for training environments.
Generating 3D content for animation and digital art projects.
Architectural and interior design visualizations from reference images.
Enhancing storytelling with unique 3D assets for multimedia productions.
🎯 Best For
🎯 3D artists, game developers, XR creators, product designers, and digital content professionals seeking fast, high-quality 3D asset generation.
👍 Pros
Fast and automated conversion from 2D images to detailed 3D models.
Highly customizable output with control over resolution, texture size, and mesh complexity.
Produces GLB files compatible with major 3D engines and design tools.
Remeshing and decimation options make assets suitable for both real-time and high-fidelity rendering.
No advanced 3D modeling skills required; accessible to beginners and experts alike.
⚠️ Considerations
Generation time may increase with higher resolution and texture settings.
Quality of output depends on the clarity and suitability of the input image.
Advanced parameter tuning may require some experimentation for optimal results.
Currently limited to GLB file output format.
📚 How to Use Trellis 2
1
Prepare your input image by ensuring it is clear and well-lit for best results.
2
Upload your image file or provide a direct image URL in the model interface.
3
Select the desired output resolution (512, 1024, or 1536) based on your quality and speed needs.
4
Choose the texture size and set mesh simplification options such as decimation target and remeshing.
5
Start the generation process and wait for the model to process your image (typically 90-180 seconds).
6
Download the resulting GLB file and import it into your preferred 3D program or engine.
Frequently Asked Questions
High-resolution, well-lit images with clear subject matter produce the best 3D models. Avoid images with excessive background clutter for optimal results.
Trellis 2 outputs models in GLB format, which is widely supported by Unity, Unreal Engine, Blender, and many other 3D design and visualization tools.
Generation time typically ranges from 90 to 180 seconds, depending on the selected resolution, texture size, and mesh complexity settings.
Yes, you can adjust output resolution, texture size, and set a target vertex count for mesh simplification. Advanced users can fine-tune additional hidden parameters for specific needs.
Pricing varies by model and is based on a pay-as-you-go credit system, allowing you to scale usage according to your project requirements.

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