Meshy v6 Text to 3D

Generate production-ready 3D models from text. Get GLB, FBX, USDZ, or OBJ files with PBR textures.

Prompt

"A rustic, antique wooden treasure chest with a curved, domed lid, constructed from weathered, dark brown planks exhibiting prominent wood grain and subtle distress. It's heavily reinforced with broad, dark grey, oxidized metal bands secured by numerous circular rivets. Ornate, dark iron decorative elements featuring swirling foliate patterns and dragon motifs adorn the corners and lid. A prominent, circular, intricately carved metal lock plate with a central keyhole dominates the front, flanked by two large, dark metallic pull rings."

Generated Result

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Generated

Create a 3D model from your image in seconds

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📄 About Meshy v6 Text to 3D
Key Features
Converts detailed text descriptions into production-ready 3D models with realistic or sculpture art styles.
Supports customizable mesh topology (quad or triangle) and polygon count (100–300,000) for optimized results.
Generates PBR textures—including metallic, roughness, and normal maps—for photorealistic rendering.
Offers flexible generation modes: Preview for rapid geometry checks or Full for fully textured models.
Includes symmetry controls, remesh options, and A/T pose support for character and object modeling.
Allows guided texturing via extra prompts or reference images, plus prompt expansion for richer outputs.
Delivers models in multiple industry-standard formats: GLB, FBX, USDZ, and OBJ.
💡 Use Cases
Rapid prototyping of 3D assets for game development and virtual environments.
Product design visualization from concept descriptions for manufacturing or marketing teams.
Digital art creation and concept design for illustrators, 3D artists, and animators.
Generating customized 3D models for advertising, AR/VR experiences, and interactive applications.
Educational tools for teaching 3D modeling concepts or creating classroom visuals.
Quick generation of props, characters, and environments for indie game developers.
Supplementing 3D asset libraries with unique, prompt-driven models.
🎯 Best For
🎯 3D artists, game developers, designers, educators, and creators seeking fast, high-quality 3D models from text input.
👍 Pros
Highly flexible and customizable to suit various creative and professional needs.
Supports both realistic and stylized outputs with detailed mesh and texture control.
Fast generation times enable quick iteration and workflow integration.
User-friendly interface lowers the barrier to entry for non-experts.
Multiple export formats ensure compatibility with popular 3D software and engines.
⚠️ Considerations
Requires detailed prompts for best results; vague descriptions may yield less accurate models.
PBR texture generation is not available in sculpture style.
Very high polycounts may increase generation time or require more credits.
Some advanced mesh edits may still require manual post-processing in 3D software.
📚 How to Use Meshy v6 Text to 3D
1
Start by entering a detailed description of your desired 3D object in the prompt field (up to 600 characters).
2
Select your preferred generation mode: 'Preview' for untextured models or 'Full' for textured outputs.
3
Choose the art style (realistic or sculpture), mesh topology (quad or triangle), and set your target polygon count.
4
Optionally, enable features like remesh, symmetry, PBR textures, A/T pose, or prompt expansion as needed.
5
For advanced texturing, add a texture prompt or upload a guiding image (available in Full mode).
6
Submit your request and download the generated 3D model in your preferred format (GLB, FBX, USDZ, OBJ).
Frequently Asked Questions
Meshy v6 can generate a wide variety of 3D objects, including props, characters, environments, and abstract designs, based on your text descriptions. It supports both realistic and sculpture styles, making it suitable for many creative and professional projects.
The model supports exporting 3D assets in GLB, FBX, USDZ, and OBJ formats. These are compatible with most major 3D software and rendering engines, ensuring seamless integration into your workflow.
Yes, you can specify the mesh topology, target polygon count, and art style (realistic or sculpture) to match your project's needs. Additional options like PBR textures, symmetry, and remesh provide further customization.
Absolutely. In Full mode, you can provide a texture prompt or upload a reference image to influence the model's texturing. This allows for greater creative control and alignment with specific visual requirements.
Pricing varies by model and is based on a pay-as-you-go credit system. This approach allows you to pay only for what you use, offering flexibility and scalability for different project sizes.

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