Meshy V7 pricing scales with resolution, mesh complexity, and optional features. A standard textured model with 30,000 polygons costs a baseline credit amount, while enabling ultra mode, PBR maps, rigging, or animation increases the total. Untextured output costs less and processes faster, useful for geometry-only workflows like 3D printing or manual texturing in Substance Painter. You pay only for successful generations; failed jobs due to invalid input images are not charged. Check the model page for current per-generation credit rates, and compare against
Hunyuan 3.1 Rapid if you need lower-cost batch processing for simpler objects.