Hunyuan 3.1 Rapid primarily outputs 3D models in GLB format, a compact binary version of the glTF standard widely supported across modern 3D software and game engines. GLB files work seamlessly in Blender, Unity, Unreal Engine, Three.js, Babylon.js, and most AR/VR platforms including Meta Quest and Apple Vision Pro. The format preserves geometry, textures, and PBR materials in a single file for easy portability. If you need other formats like OBJ, FBX, or USDZ, you can convert the GLB output using free tools like Blender or online converters. For projects requiring alternative 3D formats directly,
Trellis 2 offers additional export options in its output pipeline.